Starfield receives extensive patch update ahead of Premium Edition early-access launch – details revealed

Into the Starfield patch notes.

Eagle-eyed viewers may have noticed a rather extensive update for the Starfield pre-install on Xbox Series X/S and PC totalling 15.46GB of precious SSD space.

Well, according to a new leak via Insider Gaming, the patch includes a range of improvements and fixes with a primary focus on Xbox Series console performance and stability improvements, among other things. This confirms previous speculation about a day-one patch, and Todd Howard mentioning a “couple of final tweaks” at Gamescom 2023, not forgetting to reinforce previous murmurs stating that Starfield will be the least buggiest Bethesda launch yet.

Designated 1.7.23, the leaked day-one patch addresses various performance, visual and gameplay bugs, including pesky quest-related issues, meaning we shouldn’t encounter any game-breaking quests during the initial playthrough. Great stuff. Additionally, Steam Deck users receive virtual keyboard support, though there’s no mention of the all-important Steam Deck-verified stamp of approval – we’ll have to wait for Valve for that information.

Nonetheless, a full patch breakdown can be found down below:

Performance and Stability Fixes

  • Improved stability related to suspending and resuming the game. (Xbox Series X/S) 
  • Fixed rare crash that could occur when viewing the credits after completing the game.
  • Fixed crash that could appear when repeatedly loading some saves inside of ships.
  • Various stability and performance improvements. 

Visual Fixes 

  • Fixed an issue where sometimes hair would not appear on characters. 
  • Improved distant object appearance when transitioning to the surface of a planet. 
  • Addressed an issue that sometimes caused face animations to move abruptly. 
  • Fixed an issue where rarely in certain views white flashing boxes could appear in the Handscanner. 
  • Fixed an issue that would cause an undesirable texture blend near the coastline. 
  • Fixed an issue that would cause textures to degrade unnecessarily. (Xbox Series S) 

Gameplay Fixes 

  • Fixed a rare issue that could cause Companions to float in the air. 
  • Fixed an issue that could cause some ship modules to become misaligned. 
  • Fixed some issues that would prevent touch-down points from turning red in Ship Builder. 
  • Fixed an issue that could cause the player to appear incorrectly when equipping items. 
  • Addressed an issue that could prevent the Isolation skill from behaving as intended. 
  • Adjusted the distance the player is able to access and store cargo in their ship. 
  • Fixed an issue that could sometimes cause a long delay on the Press any button screen. 

Quest Fixes 

  • Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.” 
  • Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis. 
  • Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.” 
  • Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.” 
  • Fixed how a location would appear near a hidden Earth landmark. 
  • Fixed a rare issue that could potentially trap the player in The Facility. 
  • Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest. 
  • Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary. 
  • Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf. 
  • Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”. 
  • Addressed a rare issue that could impact “Power from Beyond.”

That’s about it. Starfield is just around the corner and launches on August 31 for Premium Edition members and September 6 on Xbox Series X/S and PC, while the official review embargo lifts eight hours before release. We await with bated breath.

Blair Jacobs
Blair Jacobs
Whether it’s discovering new bits of tech, immersing himself in the latest narrative-driven RPG, or crossing the Atlantic amidst thundering storms on a 121-metre-long ship to fulfil his Navy duties, there’s always something new on the horizon. One day, he’ll end up on the shores of The Shire when he finally visits New Zealand.

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