GeForce RTX 50 Series GPUs will be the first to support DLSS 4, the next evolution of Nvidia’s collection of performance enhancements that now includes MFG (Multi Frame Generation). The adoption rate of the suite will be much higher out of the gate than prior generations, with 75 games boasting support either from launch or shortly after. Among them are several titles that should prove a proper test of Team Green’s technologies, in addition to some that definitely fall into the category of nice-to-have.
DLSS 4 will debut alongside GeForce RTX 5090 and 5080 on January 30, alongside an update to the Nvidia App that will allow you to inject the suite into older games via an override. The game must have an earlier version of DLSS baked-in for this to work, but this will be helpful in titles like Control that aren’t likely to ever receive an update to its upscaling model.
Without further ado, here are the first 75 games to support DLSS 4:
- A Quiet Place: The Road Ahead
- Akimbot
- Alan Wake 2
- Aunt Fatima
- Backrooms: Escape Together
- Bears in Space
- Bellwright
- Crown Simulator
- Cyberpunk 2077
- D5 Render
- Deceit 2
- Deep Rock Galactic
- Deliver Us Mars
- Desordre: A Puzzle Adventure
- Desynced: Autonomous Colony Simulator
- Diablo IV
- Direct Contact
- Dragon Age: The Veilguard
- Dungeonborne
- Dynasty Warriors: Origins
- Enlisted
- Flintlock: The Siege of Dawn
- Fort Solis
- Frostpunk 2
- Ghostrunner 2
- God of War Ragnarok
- Gray Zone Warfare
- Ground Branch
- Hitman World of Assassination
- Hogwarts Legacy
- Icarus
- Immortals of Aveum
- Indiana Jones and the Great Circle
- Jusant
- JX Online 3
- Kristala
- Layers of Fear
- Liminalcore
- Lords of the Fallen
- Marvel Rivals
- Microsoft Flight Simulator
- Microsoft Flight Simulator 2024
- Mortal Online 2
- Naraka: Bladepoint
- Need for Speed Unbound
- Once Human
- Outpost: Infinity Siege
- Pax Dei
- Payday 3
- Qanga
- Ready or Not
- Remnant II
- Satisfactory
- Scum
- Senua’s Saga: Hellblade II
- Silent Hill 2
- Skye: The Misty Isle
- Slender: The Arrival
- Squad
- S.T.A.L.K.E.R. 2: Heart of Chornobyl
- Star Wars Outlaws
- Star Wars Jedi: Survivor
- Starship Troopers: Extermination
- Still Wakes the Deep
- Supermoves
- Test Drive Unlimited Solar Crown
- The Axis Unseen
- The Black Pool
- The Finals
- The First Descendant
- The Thaumaturge
- Torque Drift 2
- Tribes 3: Rivals
- Witchfire
- World of Jade Dynasty
I’m particularly keen to see DLSS 4 at work in the likes of Alan Wake 2, Cyberpunk 2077, as well as Indiana Jones and the Great Circle, as they’re the only ones among the 75 that feature path tracing. This makes them them the most demanding workloads you can throw at the tech and the GeForce RTX 50 Series GPUs it rides on. Doom: The Dark Ages will join this roster later in the year.
While MFG is the headline feature of DLSS 4 it does usher in other changes to the suite that will benefit prior generations of GeForce RTX GPUs. Nvidia is enhancing DLSS Frame Generation, Ray Reconstruction, Super Resolution, and Deep Learning Anti-Aliasing with the introduction of a new transformer model that replaces the Convolutional Neural Networks (CNNs) it currently leverages.
In short, you should expect improved image quality and performance relative to what you get now out of your RTX 20, 30, or 40 Series card while using DLSS. Nvidia claims 80% of GeForce RTX GPU owners use DLSS and as part of that percentage I’d strongly encourage the remaining 20% to follow suit. Super Resolution and Ray Reconstruction are technologies I always enable on my GeForce RTX 3080 Ti and I’m very much looking forward to getting more out of them and my pixel pusher.
Club386 will have thoughts on DLSS 4 and GeForce RTX 50 Series in due course, so make sure you’re following the site’s Google News page so you’re notified as soon as coverage drops. In the meantime, give our of Arc B570 review a read if you’re hungry for more graphics card coverage.