AMD fans waiting in vain for Fluid Motion Frames in Cyberpunk 2077 can now breathe a small sigh of relief, because it has finally arrived! Well, kind of. A new mod theoretically converts any DLSS 3-enabled title to FSR 3. Meaning, with a little bit of tinkering, you can near double frame rates using AMD’s GPU-agnostic frame interpolation tech.
Just last week, AMD released the FSR 3 source code to the public through its GPUOpen initiative. As you would expect, the modding community embraced it with open arms. Modder Nukem9 used this source code to replace the existing DLSS 3 library, enabling AMD’s Fluid Motion Frames (AFMF). Sounds easy, but this is but a basic outline. At the end of the day it works!
Team Green’s DLSS 3 is without a doubt the better and more matured upscaling tech. Unfortunately, it works exclusively on Nvidia series cards. To make matters worse, Frame Generation technology is exclusive to RTX 40 Series cards, leaving many without the opportunity to squeeze every last frame from their trusty graphics cards. That’s why AMD’s FSR 3 and AFMF is such a huge benefit to the community. Since the tech works on a driver level, theoretically, any age-old GPU can run FSR 3.
Modern games are getting pretty GPU-heavy and titles such as Starfield and Immortals of Aveum even depend on these technologies to run at an adequate frame rate. Sad, but true. At launch, Starfield ran so poorly on Nvidia GPUs that modders were forced to implement the tech. In some cases, you’d even have to pay for the privilege.
Alas, you don’t have to wait for CDPR to implement this one, plus its free. There’s an extensive guide by AndreasLyUS on Reddit, if you require a helping hand. Alternatively, you can just download the files on GitHub and tinker to your hearts content. Do keep in mind that this is a temporary fix, and you might experience a few hiccups in-game. At the very least, its enough to hold us until an official update.