Nvidia GeForce RTX 5080 vs. GeForce RTX 3080

RTX 3080 was a fantastic card for its day. I explain whether it's worth upgrading to RTX 5080 in this head-to-head.

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It’s great being a tech reviewer. I get to play with shiny new hardware before Joe Bloggs gets his hands on it. There’s something warm and fuzzy about a GeForce RTX 5090 sitting on my desk… and it’s not incontinence, despite my advancing years. Yet even I need to take a step back and look at launches through the lens of people laying down their hard-earned cash. I’d hazard most readers won’t upgrade on a generational basis. Instead, they look on with envious eyes and twitching wallets when comparing their card’s performance to the latest and greatest.

This is why examining Nvidia GeForce RTX 5080 performance against immediate peers is technically useful but misses the point for millions of gamers. They upgrade when their present hardware no longer keeps up with demands, usually on a three-to-five-year cadence. Nowhere is this truer than for graphics card.

Looking back through recent history, Nvidia’s GeForce RTX 3080 was a great card from 2020. Launched at $699 to almost universal acclaim, I wondered at the time why it was so cheap. Even now, it’s a solid FHD and QHD performer, though the rise of ray tracing and DLSS magnifies what’s lacking compared to the best of today.

That’s why I’m comparing freshly minted RTX 5080 against RTX 3080. I fully expect the new Blackwell card to stomp over its nomenclature namesake, but is it worth upgrading from one to the other across a bevy of games and applications? That’s a good question and one I’m answering in this guide.

Let me start you off with the Club386 Table of Doom™.

RTX 5080RTX 3080Ratio
ReleasedJan 2025Sep 2020
CodenameBlackwellAmpere
GPUGB203GA102
ProcessTSMC 4NSamsung 8N
Transistors bn45.628.31.61
Die size mm²3786280.60
CUDA cores10,7528,7041.24
Base clock MHz2,2951,4401.59
Boost clock MHz2,6171,7101.53
FP32 Boost TFLOPS56.329.81.89
SM count84681.24
RT cores84 (4th Gen)68 (2nd Gen)1.24
RT TFLOPS170.6582.94
Tensor cores336 (5th Gen)272 (3rd Gen)1.24
FP16 Acc TFLOPS450.2238.21.89
FP4 TOPS1,801
ROPS112961.17
Memory GB16101.60
Memory typeGDDR7GDDR6X
Mem. clock Gb/s30191.58
Mem. interface bits2563200.80
Mem. bandwidth GB/s9607601.26
Board power watts3603201.13
Launch MSRP $9996991.43

You’re looking at architectures almost 4.5 years apart. Advances in manufacturing process – 8nm to 4nm – enable RTX 5080 to shoehorn 61% more transistors into a die that’s substantially smaller. Aside from behind-the-scenes improvements emanating from architecture, today’s champion x80 card carries almost 90% more FP32 throughput.

It’s abundantly clear to me Nvidia focusses on increasing ray tracing performance by a larger degree. Numbers suggest an almost 3x jump, while FP4 support is a future weapon for speedy AI calculations that are becoming more pervasive across games and applications. RTX 3080, sadly, is well behind in this regard.

There’s also 60% more memory and it’s clocked in almost 60% higher, but I do wonder if Nvidia ought to shift to 20GB or even 24GB in this segment. Memory bus width is one area where RTX 5080 lags – 256 bits vs. 320 bits – and I imagine that’s a move designed to save die space and power.

Shifting down a couple of process nodes usually avails efficiency benefits. Nvidia uses them to ramp up clocks on most meaningful fronts, with the end result being RTX 5080 actually chews through more total board power than RTX 3080. Putting my conjecturing hat on, an RTX 5080-like GPU on the Samsung 8N process would run at over 1,000mm² – making it technically unfeasible with modern reticule limits – and consume 750W. There’s good reason why it didn’t exist back in 2020.

Then there’s price. Nvidia feels absolutely confident in charging 43% more for a card carrying the same class numbering. Part of the reason is to do with less competition from AMD, another is costlier silicon on cutting-edge nodes. Nevertheless, I imagine Nvidia is making a healthy dollop of margin.

All said and done, RTX 5080 is a much better fit for the today’s games that rely on ray tracing and DLSS to look and run at their best. Let me show you by how much.

Performance

RTX 5080 and RTX 3080 duly take centre stage in the latest Club386 platforms. Run with exactly the same supporting hardware, it’s an apples-to-apples comparison.

The Club386 2024 test bench PC lit up like a Christmas tree.

Our 7950X3D Test PCs

Club386 carefully chooses each component in a test bench to best suit the review at hand. When you view our benchmarks, you’re not just getting an opinion, but the results of rigorous testing carried out using hardware we trust.

Shop Club386 test platform components:

CPU: AMD Ryzen 9 7950X3D
Motherboard: MSI MEG X670E ACE
Cooler: Arctic Liquid Freezer III 420 A-RGB
Memory: 64GB Kingston Fury Beast DDR5
Storage: 2TB WD_Black SN850X NVMe SSD
PSU: be quiet! Dark Power Pro 13 1,300W
Chassis: Fractal Design Torrent Grey

Application and AI

A picture showing RTX 5080 vs 3080 - 3DMark Speed Way

Featuring advanced ray tracing and pushing new cards to their limits, 3DMark Speed Way is a good test to get the ball rolling. RTX 5080’s improved hardware nets an 87% improvement.

A picture showing RTX 5080 vs 3080 - 3DMark Steel Nomad

Steel Nomad, on the other hand, is better at evaluating pure rasterised performance. I expect older GPUs to do better here as their architectures are primed for FP32 core throughput.

There’s little in it between the two tests, actually, as RTX 5080’s lead reduces from 87% in Speed Way to 85% here.

A picture showing RTX 5080 vs 3080 - Blender

Blender just loves muscular GPU architectures running at high speeds. A project that’ll take two hours rendering time on RTX 3080 takes one hour on RTX 5080.

A picture showing RTX 5080 vs 3080 - GB AI

Don’t chuck RTX 3080 in the bin just yet; it’s good at simple AI workloads.

A picture showing RTX 5080 vs 3080 - Procyon AI

Furthermore, RTX 3080 is still potent enough to run a complex large language model locally. 13-billion parameter Llama 3.1 produces near-instant results on a ChatGPT-like application.

Gaming

A picture showing RTX 5080 vs 3080 - AC Mirage

Deliberately run with maximum image-quality, Assassin’s Creed Mirage is a good proxy for rasterised performance in well-tuned games. Truth is GeForce RTX 3080 returns 4K60 comfortably enough, so I wouldn’t rush out to buy a new card if games like it are your cup of tea.

A picture showing RTX 5080 vs 3080 - Final Fantasy

There’s life in the old dog yet. 4K75 and QHD130 are fine returns for a $649 card from 2020.

A picture showing RTX 5080 vs 3080 - Forza Motorsport

Remember I said that games which exact a heavy ray tracing toll expose older architectures mercilessly. This is exactly what happens in Forza Motorsport, where RTX 3080’s 10GB framebuffer and comparatively weak RT performance combine to slow things down. In this regard, RTX 5080 looks like a great upgrade.

A picture showing RTX 5080 vs 3080 - Mount Blade

Lessing the load again, Mount and Blade II: Bannerlord loves older cards. GeForce RTX 3080 says 4K100, thank you very much.

A graph showing RTX 5080 vs 3080 - TC R6E performance.

Eerily similar numbers to Mount and Blade II, Tom Clancy’s Rainbow Six Extraction is easy to run on older cards. Another reason not to upgrade for the sake of it.

A picture showing RTX 5080 vs 3080 - Cyberpunk 2077 Native

Looking to the future, I’m adamant you’ll see games adopt technologies such as path tracing and go big on ray tracing in general. Cyberpunk 2077 Ray Tracing Overdrive preset provides a glimpse of that future.

Both cards are hammered by the extreme load, making the game only playable at FHD on RTX 5080. The older GPU’s 10GB framebuffer gives up the ghost at 4K, resulting in a slideshow returning an average 1fps. Yup, you read that right.

DLSS

A picture showing RTX 5080 vs 3080 - Cyberpunk 2077 DLSS

Matters improve with DLSS Quality thrown in the mix, though do be aware the game’s not smooth at 4K because the base frame rate the technology is working from is so poor.

A picture showing RTX 5080 vs 3080 - Cyberpunk 2077 Frame Generation

Using FSR3 for RTX 3080 helps but it can’t rival RTX 5080’s MFG. Put simply, the Blackwell architecture is built for these workloads.

Game3080 to 5080 % uplift at 4K
Assassin’s Creed Mirage64.2
Final Fantasy XIV Dawntrail49.3
Forza Motorsport136
Mount and Blade69.6
Rainbow Six Extraction66.7
Cyberpunk 2077 DLSS + FG303

Putting it all together, here’s what you get at 4K. The average is easily skewed by including frame generation or huge amounts of ray tracing. I expect RTX 5080 to widen its lead as newer games come to the fore.

If you’ve found this comparison useful, please do read the following head-to-heads.

GeForce RTX 5080 vs. RTX 5090
GeForce RTX 5080 vs. RTX 4080 Super
GeForce RTX 5080 vs. AMD Radeon RX 7900 XTX

Vitals

A picture showing RTX 5080 vs 3080 - Power

A stark difference in performance is met by the same observed system-wide power consumption.

A graph showing RTX 5080 vs RTX 3080 - Temp

And while both Founders Edition cards use dual-slot coolers, RTX 5080 is far more effective at keeping the GPU cool.

A picture showing RTX 5080 vs 3080 - Noise

Neither kicks up a fuss when under 10-minute gaming load.

Conclusion

Congratulations to those of you who purchased a GeForce RTX 3080 in 2020. The $699+ graphics card has stood the test of time and come out in 2025 as a great performer at anything other than ludicrous settings installed at a 4K resolution.

Yet time is a great exposer. The latest games exact a large toll on RTX 3080’s ray tracing capabilities, while DLSS upscaling is not compatible with the latest generation. This is not a criticism, you understand, but more an observation.

GeForce RTX 5080 embodies the older card’s ambitions by enhancing every facet that matters. Expectedly better in every metric, there’s particular focus on ray tracing and DLSS ability, with multi frame generation, available on 75 games and apps on launch, proving innovation comes in many forms.

Priced from $999, I don’t feel RTX 5080 is quite the bargain RTX 3080 10GB was back in the day – that remains one of my favourite GPUs. Nevertheless, should you feel the need to scratch the frame-rate itch, upgrading from one to another is no bad idea, especially if your games align well with Nvidia’s latest technologies.

Nvidia GeForce RTX 5080 Founders Edition 16-pin cable splitter.

GeForce RTX 5080

“Gear up for game-changing experiences with the Nvidia GeForce RTX 5080 and AI-powered DLSS 4.” Read our review.

GeForce RTX 3080

“The GeForce RTX 3080 graphics card delivers the performance that gamers crave, powered by Ampere—Nvidia’s 2nd gen RTX architecture.

Tarinder Sandhu
Tarinder Sandhu
Founder and publisher at Club386, nobody has more experience ripping the guts out of PCs. Contributing over 20 years of experience, you’ll often see him gallivanting across the globe to distant events, uncovering the latest CPUs and graphics cards. When he’s not elbow-deep in benchmarks, he’s either taking photos with Lisa Su, watching Manchester United, or daydreaming about his next adventure.

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